Principal Rendering Engineer - MPG - Fully remote from the UK or the EU
- United Kingdom
- Not specified
- Engineering
About this role
MPG is a co-development and full-development studio that partners with the leading video game studios on their custom engines: new rendering features, high performance and graphics systems that scale across AAA games, real-time simulation and XR. You'll work deep in proprietary codebases on PC, current-gen consoles and Mac, writing low-level engine code against DirectX 12, Vulkan and Metal. No editor scripting, no glue work. This is frame-time engineering of the kind we delivered on Starfield and other technically demanding projects.
Listing details
- Locations
United Kingdom · GB
- Posted by employer
- 2026-06-16T09:32:35.000Z
- Public code
- zPKt
- Last verified
- 2026-09-01
- Schedule
- Not specified
- Engagement
- Not specified
Source: keywords-careers
