About this role
Job OverviewWe are seeking an experienced Senior UE5 Lighting Artist to join our team and contribute to international AAA open-world game projects.In this role, you will be responsible for the overall lighting design, atmosphere crafting, and visual quality enhancement of massive open-world environments. You will leverage high-quality real-time lighting solutions to build immersive gaming experiences.This position requires a strong balance of artistic expression and technical optimization capabilities—ensuring top-tier visual fidelity while meeting the rigorous performance standards of an open-world project.Key ResponsibilitiesLighting Design & ProductionDesign and implement comprehensive lighting schemes for open-world environments.Formulate lighting representations for day/night cycles and dynamic weather systems in alignment with the project's art style.Handle interior and exterior scene lighting setup and atmosphere crafting.Enhance visual depth, spatial awareness, and narrative expression within game scenes.Continuously iterate and optimize visual quality based on feedback from the Art Director.UE5 Real-Time Lighting ProductionProficiently utilize the UE5 lighting ecosystem, including:Lumen Global IlluminationVirtual Shadow Maps (VSM)Volumetric FogSky AtmosphereExponential Height FogPost Process VolumesReflection SystemsHDR PipelineTake ownership of: Lighting Layout, Color Management, Exposure Control, Atmosphere Design, Weather Expression, and Time-of-Day Cycle Representation.Open-World Project DutiesParticipate in lighting planning for large-scale open-world maps.Responsible for unifying the lighting style while creating distinct visual identities across multiple biomes.Address and resolve lighting management challenges under the World Partition framework.Optimize lighting performance during level streaming states.Ensure visual consistency across various times of day and weather conditions.Support exploration experiences and visual guidance through strategic lighting design.Technical OptimizationConduct performance profiling and optimization for scene lighting.Collaborate with Technical Artists to establish lighting budgets and specifications.Optimize the following components to meet target performance milestones without sacrificing visual fidelity:Dynamic LightingShadow CostReflection CostVolumetric EffectsPost Process Effects
Listing details
- Locations
Shanghai, Shanghai, China
- Posted by employer
- 2026-06-11T09:32:25.000Z
- Public code
- r37I
- Last verified
- 2026-09-01
- Schedule
- Not specified
- Engagement
- Not specified
Source: keywords-careers
