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Virtuos

Technical Designer

  • China
  • Onsite
  • Game Design

About this role

* Collaborate with the Game Design and Level Design teams on the definition and feasibility of the missions and features * Work in the editor to integrate game logic following design direction * Work with engineers to develop features for the editor and the game * Work with the level design and art teams on the integration of features in the levels * Be an expert on the design tools and gameplay systems used by the project * Provide technical design support to the team members * Work with QA to identify complex issues and ensure the stability of the levels.   * 2 years’ experience in Game Development in design or engineering positions * Worked on at least 1 title in one of those positions from the start of the project to completion (PC, console or mobile) * Used to collaborating closely with programmers, designers and artists * Experience working with Unreal or Unity, or other game engines * Good knowledge of programming or scripting languages and object-oriented approach. Experience in visual scripting a plus. * Extremely curious about various level editors, tries the latest Console/PC/Mobile games and their editors * Passion for games on various platforms * Broad knowledge of different entertainment media (books, movies…), and capacity to recreate similar experiences in game * Working proficiency in English (CET6 or equivalent)

Listing details

Locations

China · CN

Posted by employer
2026-01-23T06:22:41.000Z
Public code
ktBE
Last verified
2026-09-11
Schedule
Not specified
Engagement
Not specified
Apply at source ↗

Source: virtuos-careers