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Keywords Studios

Senior Technical Artist - Vic/SA/Qld

  • Box Hill, VIC, au
  • Not specified
  • Art Animation

About this role

The role of Senior Technical Artist drives the efficiency of the art production pipeline, acting as the critical bridge between the creative vision of the Art team and the technical constraints of Engineering. This role is responsible for developing internal tools and workflows, creating and optimising complex materials and shaders, and ensuring content meets high visual quality while maintaining performance budgets. The ideal candidate is technically proficient, possesses strong problem-solving and communication skills, and works proactively to research, implement, and document technical solutions across the entire development team.KEY RESPONSIBILITIESOWNERSHIP & RENDERINGDesign, implement and maintain complex in-engine materials, shaders, and lighting setups to achieve the game's aesthetic goals while strictly adhering to rendering budgets.Establish and enforce technical specifications for all art content, personally overseeing the integration, performance profiling and validation of assets across the entire project.Proactively identify and resolve performance bottlenecks related to geometry, draw calls and lighting to ensure the project maintains high frame rates and stability on target platforms.Assist the Art team with asset creation or technical implementation in various domains (e.g., character setup, lighting, environment) outside your immediate area of expertise when needed.PIPELINE ENGINEERING & OPTIMISATIONDevelop, iterate on, and maintain robust tools, scripts, and processes that streamline content authoring within DCC packages and the game engine, with an emphasis on improving team productivity and user experience.Lead the advancement of the art production pipeline, ensuring smooth and stable data flow and technical integrity between all relevant software (e.g., Maya, Blender, Substance) and the game engine.Collaborate closely with Engineering and other Technical Artists to maintain and continuously improve shared project and studio tools, code libraries, and established workflows.CROSS-DISCIPLINE COLLABORATIONAct as the primary technical liaison between the Art, Design, and Engineering teams, translating artistic requirements into technical specifications and engineering limitations into actionable art goals.Serve as the go-to for the Art and Animation teams, providing prompt technical support, troubleshooting complex bugs, and resolving pipeline blockages.Actively share learnings, best practices, and new tools across the studio, mentoring mid-level and junior artists on efficient and technically sound production methods.DOCUMENTATION & RESEARCHCreate and maintain clear, up-to-date technical documentation on all tools, workflows, best practices and established art specifications.Proactively identify technical debt and potential future production risks, proposing, testing and documenting long-term technical solutions.Maintain an active awareness of emerging technologies, engine updates, and industry trends to ensure the studio's technical art practices remain competitive and efficient.

Listing details

Locations

Box Hill, VIC, au

Posted by employer
2026-06-03T09:32:46.000Z
Public code
WNpv
Last verified
2026-09-01
Schedule
Not specified
Engagement
Not specified
Apply at source ↗

Source: keywords-careers