About this role
Responsibilities:Implement artwork from environment and prop artistCreate LOD’s and collisions for game ready assetsSet up placeholder assets with the correct naming and file structure for the asset, blueprints, and materialsImplement prototypes and final assets into the game.Contribute to the team-oriented environmentAddress and re-implement assets to fix errors
Listing details
- Locations
Belgrade, City of Belgrade, Serbia · Belgrade · City of Belgrade · RS
- Posted by employer
- 2026-09-29T09:31:08.000Z
- Last verified
- 2026-10-08
- Schedule
- Not specified
- Engagement
- Not specified
Source: keywords-careers
